First contestable
3:00
Then every
110–150s
after Cavalry death
- Shrinks 2s per in-game minute, floor −60s: about 120s at 5:00, 90s at 15:00.
- Capture takes 25s, +10s per objective already taken by either team, up to 55s.
First contestable
3:00
Then every
110–150s
after Cavalry death
17 de-scaled cycles spanning 111.6–201.3s, 16 of them inside the window.
The 2021 community sheet says 140–180s, counting the 30s lock twice. Measured here at 110–150s.
Capture was patched to 25s in December 2025, so replays older than that no longer describe this battleground.
It becomes contestable at 3:00 on the in-game clock. The announcement comes earlier, but the objective spawns locked and holds for 30 seconds before it can be taken.
Every 110–150s after Cavalry death. 17 de-scaled cycles spanning 111.6–201.3s, 16 of them inside the window.