First contestable
3:00
Then every
110s
after altar cap
- At 12:00 the tunnel opens and every Fort becomes a Keep — held back to 15s after the phase ends if altars are still up.
- Damage goes to the enemy Core directly; forts only gate how much.
First contestable
3:00
Then every
110s
after altar cap
The log never records the altar unlocking, only the capture. Capture-to-capture has a floor of 116.25s across 43 phases, which is consistent with 110s plus the capture channel.
It becomes contestable at 3:00 on the in-game clock. The announcement comes earlier, but the objective spawns locked and holds for 30 seconds before it can be taken.
Every 110s after altar cap. The log never records the altar unlocking, only the capture. Capture-to-capture has a floor of 116.25s across 43 phases, which is consistent with 110s plus the capture channel.