First contestable
3:00
Then every
120s
after the last shot
- Each temple fires 45 shots at one per second; the last 5 go off automatically once 40 are spent.
- One or two temples per phase, never three.
First contestable
3:00
Then every
120s
after the last shot
120.25–121.25s across 26 phases, measured from the last temple shot.
An earlier figure of 117s was read from the temple changing hands, which fires 4 to 22 times a phase as the teams contest it, rather than from the temple firing.
It becomes contestable at 3:00 on the in-game clock. The announcement comes earlier, but the objective spawns locked and holds for 30 seconds before it can be taken.
Every 120s after the last shot. 120.25–121.25s across 26 phases, measured from the last temple shot.