First contestable
3:00
Then every
120s
after both golems die
- The mines open at 3:00 and stay open. A phase ends the moment one team banks 55 skulls, so its length is up to the teams — 91–156s across the games measured.
- The golems take 30s to rise, then push alternating lanes. The clock runs from the second golem's death, so leaving one alive stalls the next opening.